Schach
Quellen und wissenschaftliche Literatur zur Podcast-Erklärung über Schach.
Quellen und Studien
- FIDE: "FIDE Laws of Chess taking effect from 1 January 2023", FIDE Handbook,
- FIDE: "About FIDE", International Chess Federation,
- FIDE: "Registration for 45th Chess Olympiad is now open", 2024,
- H. J. R. Murray: "A History of Chess", Oxford University Press, 1913, Digitalisat im Internet Archive,
- The Metropolitan Museum of Art: Collection search for chess objects,
- IBM: "Deep Blue", IBM History,
- Claude E. Shannon: "XXII. Programming a Computer for Playing Chess", Philosophical Magazine, 1950, Computer History Museum Archive,
- David Silver, Thomas Hubert, Julian Schrittwieser, Ioannis Antonoglou, Matthew Lai et al.: "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm", arXiv, 2017,
- David Silver, Thomas Hubert, Julian Schrittwieser, Ioannis Antonoglou, Matthew Lai et al.: "A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play", Science, 2018,
- Adriaan D. de Groot: "Thought and Choice in Chess", Mouton, 1965.
- William G. Chase und Herbert A. Simon: "Perception in Chess", Cognitive Psychology, 1973,
- Merim Bilalić, Peter McLeod und Fernand Gobet: "Why good thoughts block better ones: The mechanism of the pernicious Einstellung effect", Cognition, 2008,
- Fernand Gobet und Herbert A. Simon: "Templates in Chess Memory: A Mechanism for Recalling Several Boards", Cognitive Psychology, 1996,
- Arpad E. Elo: "The Rating of Chessplayers, Past and Present", Arco Publishing, 1978.
- Syzygy Endgame Tablebases: Projekt- und Abfrageseite,
- Interne Hintergrundnotiz: X:/Licht/2 - Hauptverzeichnis/Lernen/Polymath/Garry Kasparov Schach.md
- Interne Hintergrundnotiz: X:/Licht/2 - Hauptverzeichnis/Lernen/Polymath/The Art of Learning.md